The Making of Breakable Interior Props
Want to take out your aggression on Virtual Objects? You won't get arrested we promise.
First, we start with the 3d models. Hand-built polygon by polygon. Designed in advance to appear natural when destroyed.
Next, the textures and materials are painted meticulously to give a natural realistic look.
Then, we assemble all the pieces in Unity and link up all the code.
Finally, comes the fun part! Let's smash away!
Coming Soon to the Unity Asset Store!